Simple Animation Swapping in IFF Snooper (Part 2)
Up
Simple Animation Swapping in IFF Snooper (Part One)
Simple Animation Swapping in IFF Snooper (Part 2)
Changing Object Names & Descriptions with Iff Snooper
Changing an Object's Price & Catalog location in Iff Snooper


Simple Animation Swapping in Iff Snooper
Part 2

(picture 6, TTAs Resource Screen for sculpture, default)

When you're done, follow me to the TTAs screen. Click the TTAs button, and you'll see a screen that lists the text that will come up when you click on this object with your active Sim. (picture 6, above) On a sculpture, that menu just says 'View' because that is the only thing your Sim can do with a sculpture. Since we changed the 'consider' animation to one of turning on a stereo, we'll change that now to 'Turn On'.
Click the Edit button on the lower right of the TTAs#129 screen

(picture 7, TTAs Edit Window, sculpture default)

This opens the TTAs Edit Window. (picture 7, above) Notice Text Field 0 says 'View' in the text field. Change it to 'Turn On', as pictured in picture 8 below. Click OK when you are finished.

(picture 8, TTAs edit window, Text Field 0 edited)

Now the first item listed in the screen is Turn On instead of View. (shown in picture 9, below) The list goes on in other languages, you would need to edit all those in turn if you wanted to change the menu for other language versions of the game. To do that, click the Edit button on the TTAs#129 screen again & click the Select button above the text field, it opens a drop list with all the languages listed. As this is just a tutorial object, it's really not necessary, lol.

(picture 9, edited TTAs Resource window)

You can now change your object name & description & the price, too, if you want, save & check out your sculpture in the game. (If you need a tutorial for using the CTSS screen to change an object's Name (Title) & description in the Buy mode catalog before you save this object, click HERE. If you need instructions on how to use the the OBJD screen to change an object's price in the Buy catalog before you save, click HERE.) Place your new sculpture on a lot, select a Sim & have him/her click on it. Notice the new interaction for 'Turn On' on the sculpture in the picture above. Now, instead of 'considering' this object with her hand on her chin, Cornelia does the animation of turning on a boombox, as in the picture above. Notice how the does the animation at the side instead of the front of the object. I chose an animation at random, you'll often find they don't match with your new object the way you might want or expect. Some may not work at all.

Up
Simple Animation Swapping in IFF Snooper (Part One)
Simple Animation Swapping in IFF Snooper (Part 2)
Changing Object Names & Descriptions with Iff Snooper
Changing an Object's Price & Catalog location in Iff Snooper